As someone who's had the pleasure of ripping and editing the music from The Wrath of Cortex, it has made one thing clear. The second of silence at the start of every track is not some programming error caused by the inclusion of Medieval Madness' music existing.
Monday, June 24, 2024
Friday, June 7, 2024
James Bond Film References in Games
Just stuff that this resident Bond expert was able to remember.
Thursday, February 15, 2024
Sunday, November 26, 2023
Agent Under Fire Console Comparisons
It is recommended that you use SmartUpscale to see the images as intended.
Agent Under Fire Basic Console Comparison
The only Bond game exclusively developed for the PlayStation 2. The GameCube and Xbox versions are ports.
Monday, November 20, 2023
Collection of 007 Game Dev Interviews #1
A collection of interviews and messages from developers involved with James Bond games around the EA (and Activision) era that I've archived for posterity. Most of these are from the 007 Speedrunning and Agent Under Fire Reloaded Discord servers. They're much more than they let on! ;)
Just to clear up any confusion. There is actually two different The World Is Not Enough PS2 games. One is a port of the PC version done by EA Redwood/Visceral Games that ended up being Agent Under Fire and the other is a port of the N64 version that was to be done by Eurocom.


