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| Wolfram P2K |
Just a collection of unusual screens.
Will be updated over time.
Fun Fact:
In the PC and GBA version of NightFire, instead of the XM29 OICW, the penultimate level features a minigun known as the "Phoenix International X6 Annihilator."
The GBA version however mistakenly refers to it as the "Aims-20" instead. Oops?
Fun Fact: Black Ops Entertainment's TWINE game originally had loading screens similar to TND.
The August 26th prototype does not have these so they must have been cut not longer after these E3 builds.
Fun Fact: There's a special part of the Outpost map that spans the front of the satellite and the front of a guard tower where if you idle for approximately 14 seconds, the camera starts spinning around Bond. Why? Who knows.
NSFW:
Features cut polygon men and pixel blood.
I can confirm that the male partygoer you see in The Exchange does in fact NOT share the same face as Andrew Bicknell (the AUF Bond.) But they do share the same hairstyle though.
So, in PS1 TWINE, I found an "unused" item called PALMTOP.
An interesting fact about Tomorrow Never Dies is you can disable the tank controls by either pressing Select or changing the camera from CHASE to FREE in the options. It still controls badly, and the game disables it after some time or if you go in certain areas. 4 missions only.
Fun Fact: NightFire map, Phoenix Base, is actually referred in the files as HT_Level_StealthShip. This is a reference to the stealth ship from the 1997 film, Tomorrow Never Dies. This is evident in its dual-layer design and the platform it has in multiplayer.
Fun Fact: In Sonic Adventure, unlocking Big early after Casinopolis does not reward you with an achievement. Even at the point where most people unlock him, his achievement remains unachieved.